Polygon Budget Allocator MCP Connector for Claude
A+Optimize game performance with deterministic polygon budget distribution and resource modeling.
The Polygon Budget Allocator is a precision tool for game developers to manage scene complexity. It uses importance-based weighting to distribute a total polygon budget across all objects in a scene. By utilizing analyze_scene_budget, developers can determine exact allocations, calculate necessary decimation to meet targets, and monitor real-time utilization. The tool also provides secondary resource modeling through calculate_resource_limits and optimization suggestions via optimize_draw_calls, ensuring stable performance across mobile, console, and PC platforms.
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