XP Curve Calculator

XP Curve Calculator MCP Connector for Claude

A+

Deterministic RPG experience progression engine.

3 tools Official Updated Oct 1, 2026 Official Vinkius Partner

A mathematical engine for designing RPG progression systems. Use calculate_progression_curve to generate full XP breakdowns, analyze_level_gap to estimate time and XP requirements between levels, and validate_growth_parameters to ensure your progression curve remains playable and stable.

rpgexperience-curveprogressiongame-devmath

3 tools expose this connector's capabilities to your AI agent.

analyze_level_gap

calculate_progression_curve

validate_growth_parameters

See how to talk to your AI agent using XP Curve Calculator.

Generate a progression curve for a level 50 cap with a base XP of 100 using polynomial growth and a factor of 2.

The progression curve has been generated. For level 50, the total XP required is 1,040,000 with an average ratio of 1.04.

How much XP and time do I need to go from level 10 to level 15 if I earn 500 XP per hour?

To move from level 10 to 15, you need 2,500 XP, which will take approximately 5 hours at your current rate.

Is an exponential growth model with a factor of 3.0 stable?

No, the growth factor of 3.0 creates an extreme curve where the XP requirement exceeds the stability threshold.

You can use the `validate_growth_parameters` tool to check if your settings create an extreme curve that might be unplayable.

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