Terrain Park Feature Spacing

Terrain Park Feature Spacing MCP Connector for Claude

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Calculate safe feature spacing and park layouts based on rider physics and skill levels.

4 tools Official Updated Oct 1, 2026 Official Vinkius Partner

This MCP server provides essential physics-based calculations for terrain park design. It helps designers determine the minimum safe distance between obstacles, calculate ideal flow parameters, and estimate the total footprint required for park lines. By accounting for approach speed and rider skill levels, tools like calculate_minimum_spacing and calculate_flow_parameters ensure that features are spaced to prevent collisions while maintaining momentum. You can also use calculate_total_park_layout to plan the full linear requirements of a park and validate_progression_flow to ensure skill progression is safe and logical.

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4 tools expose this connector's capabilities to your AI agent.

calculate_flow_parameters

Calculates the ideal spacing and the necessary zone for speed regulation to ensure a smooth riding experience

calculate_minimum_spacing

Determines the absolute minimum distance required between two specific features to prevent collisions

calculate_total_park_layout

Estimates the total linear meters required to build a full park line or multiple parallel lines

validate_progression_flow

Evaluates if a sequence of features allows for safe skill progression

See how to talk to your AI agent using Terrain Park Feature Spacing.

What is the minimum spacing needed for a 5m rail with an approach speed of 8 m/s for an Intermediate rider?

The minimum spacing required is 12.5 meters, which includes a safety buffer for intermediate skill levels.

Calculate the total park length for 5 features with an average spacing of 15m and 2 parallel lines.

The total park length required is 85 meters, with a total footprint covering both lines.

Is a sequence of a 2m jump followed by a 10m rail safe for a Pro rider?

Yes, the progression is valid for a Pro rider with a difficulty rating of 7.5.

Higher skill levels allow for tighter lines, whereas lower skill levels trigger larger safety buffers in `calculate_minimum_spacing` to account for potential errors and slower recovery.

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