Season Length Optimizer

Season Length Optimizer MCP Connector for Claude

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Calculate optimal Battle Pass durations and daily XP requirements based on player behavior.

3 tools Official Updated Jun 28, 2026 Official Vinkius Partner

The Season Length Optimizer is a specialized tool for game designers to plan seasonal content. By analyzing Battle Pass tiers, XP per tier, and typical player gameplay hours, it provides precise estimates for both steady and rush completion timelines. Use estimate_completion_days to predict how long players will stay engaged, calculate_daily_xp_requirement to set target daily progress, and get_buffer_duration to ensure a comfortable safety margin in your seasonal planning.

battle-passgame-economyseasonalityplayer-retentionxp-calculation

3 tools expose this connector's capabilities to your AI agent.

calculate_daily_xp_requirement

Calculate the required daily XP to hit a seasonal deadline

estimate_completion_days

Estimate how many days it takes to finish the season

get_buffer_duration

Calculate the recommended season duration with a safety buffer

See how to talk to your AI agent using Season Length Optimizer.

How many days will it take to finish a 100-tier Battle Pass if each tier needs 500 XP, players earn 2000 XP per hour, and play 2 hours a day?

At steady progress, it will take 25 days. At rush intensity (4 hours/day), it will take 12.5 days.

If I want a 60-day season with 50,000 total XP required, how much daily XP do players need?

Players will need to earn approximately 833.33 XP every day.

What is the recommended duration for a 30-day base period including the safety buffer?

The recommended duration with the 20% comfort buffer is 36 days.

It uses `estimate_completion_days` to divide total required XP by the product of XP per hour and median daily hours, providing both steady and accelerated (rush) estimates.

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