Priority Rule Simulation

Priority Rule Simulation MCP Connector for Claude

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Simulates competitive surfing priority, right-of-way, and tactical positioning.

4 tools Official Updated Oct 1, 2026 Official Vinkius Partner

This MCP server provides a high-fidelity simulation engine for professional surfing competitions. It calculates legal right-of-way using calculate_right_of_way, assesses potential interference risks with evaluate_interference_risk, predicts wave behavior via simulate_split_peak_dynamics, and identifies strategic maneuvers through get_tactical_options. It is designed to model complex heat dynamics, including split peaks and two-wave hold strategies.

surfingcompetitionphysics-enginetacticalsports-analytics

4 tools expose this connector's capabilities to your AI agent.

calculate_right_of_way

Determines which surfer has the legal right to catch a specific wave based on current positioning and priority

evaluate_interference_risk

Analyzes the likelihood and severity of a priority violation occurring in a specific setup

get_tactical_options

Provides a list of strategic maneuvers available to a specific surfer

simulate_split_peak_dynamics

Predicts how a single wave will behave when it splits into multiple peaks

See how to talk to your AI agent using Priority Rule Simulation.

Who has the right of way for this wave?

Surfer ID 'S01' has the right of way due to highest heat priority.

Is there a risk of interference in this setup?

The risk level is High, with a potential conflict zone near the primary peak.

What should the surfer do next?

The optimal action is to Sit to preserve priority for the next set.

The engine uses `calculate_right_of_way` to evaluate surfer positions, wave direction, and formal heat priority to identify the legal surfer.

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