Poké

Poké MCP Connector for Claude

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Access the ultimate Pokémon encyclopedia — query berries, contest effects, and encounter methods directly from your AI agent.

49 tools Official Updated Jun 28, 2026 Official Vinkius Partner

Connect to the PokéAPI through this MCP server to explore the vast world of Pokémon data. This integration allows any AI agent to retrieve detailed information about items, mechanics, and world interactions.

What you can do

  • Berry Research — List all berries, check their firmness levels, and explore flavor profiles like spicy, dry, or sweet.
  • Contest Mastery — Query contest types and effects to understand how different moves and items perform in competition.
  • Encounter Methods — Discover the various ways Pokémon can be encountered in the wild, from walking in tall grass to fishing.
  • Data Exploration — Access paginated lists of resources to browse the entire database systematically.

How it works

  1. Subscribe to this server
  2. Initialize the connection (no complex keys required for public data)
  3. Start querying Pokémon lore and mechanics from Claude, Cursor, or any MCP client

Who is this for?

  • Game Developers — quickly reference Pokémon mechanics and item data while coding or designing.
  • Content Creators — verify facts about berries and contests for guides or wikis without leaving the chat interface.
  • Data Enthusiasts — explore the structured relationships of the Pokémon world through natural language.
api-integrationgaming-dataencyclopediarest-apidata-retrieval

49 tools expose this connector's capabilities to your AI agent.

get_berry_firmness

Get berry firmness details

get_berry_flavor

Get berry flavor details

get_berry

Get berry details

get_contest_effect

Get contest effect details

get_contest_type

Get contest type details

get_encounter_condition

Get encounter condition details

get_encounter_condition_value

Get encounter condition value details

get_encounter_method

Get encounter method details

get_evolution_chain

Get evolution chain details

get_evolution_trigger

Get evolution trigger details

get_generation

Get generation details

get_item_attribute

Get item attribute details

get_item_category

Get item category details

get_item_fling_effect

Get item fling effect details

get_item_pocket

Get item pocket details

get_item

Get item details

get_location_area

Get location area details

get_location

Get location details

get_pal_park_area

Get pal park area details

get_pokedex

Get pokedex details

get_region

Get region details

get_super_contest_effect

Get super contest effect details

get_version_group

Get version group details

get_version

Get version details

query_graphql

Execute a GraphQL query against PokéAPI

list_berries

List berries

list_berry_firmnesses

List berry firmnesses

list_berry_flavors

List berry flavors

list_contest_effects

List contest effects

list_contest_types

List contest types

list_encounter_condition_values

List encounter condition values

list_encounter_conditions

List encounter conditions

list_encounter_methods

List encounter methods

list_evolution_chains

List evolution chains

list_evolution_triggers

List evolution triggers

list_generations

List generations

list_item_attributes

List item attributes

list_item_categories

List item categories

list_item_fling_effects

List item fling effects

list_item_pockets

List item pockets

list_items

List items

list_location_areas

List location areas

list_locations

List locations

list_pal_park_areas

List pal park areas

list_pokedexes

List pokedexes

list_regions

List regions

list_super_contest_effects

List super contest effects

list_version_groups

List version groups

list_versions

List versions

See how to talk to your AI agent using Poké.

List the first 10 berries available in the database.

I've retrieved the first 10 berries: cheri, chesto, pecha, rawst, aspear, leppa, oran, persim, lum, and nanab. Would you like details on any of these?

What are the effects of the contest type 'cool'?

The 'cool' contest type (ID: 1) is associated with specific move appeals. In contests, using 'cool' moves will yield higher points if the audience is looking for that style. Would you like to see the list of contest effects?

Show me the different encounter methods available.

I found several encounter methods, including 'walk' (walking in tall grass), 'old-rod' (fishing), 'surf' (moving on water), and 'headbutt' (shaking trees). Which one would you like to explore further?

Use the `get_berry` tool and provide the name (e.g., 'cheri'). The agent will return its growth time, max harvest, size, and smoothness.

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