Pachislot Expected Value Calculator

Pachislot Expected Value Calculator MCP Connector for Claude

A+

Calculate mathematical profitability, hourly yield, and risk of ruin for Japanese Pachislot machines.

3 tools Official Updated Oct 1, 2026 Official Vinkius Partner

This MCP server provides deterministic mathematical modeling for Japanese Pachislot machines. It allows AI agents to calculate the expected value per play, projected hourly yield, and the break-even probability for any machine configuration. Additionally, it uses Gambler's Ruin logic via calculate_risk_profile to estimate the likelihood of bankroll depletion. Users can also use compare_machine_efficiency to determine which machine offers better value based on specific metrics like hourly yield or expected value per play.

pachislotexpected-valuegamblers-ruinprobabilityeconomics

3 tools expose this connector's capabilities to your AI agent.

calculate_machine_economics

Calculate the mathematical profitability and hourly yield of a Pachislot machine

calculate_risk_profile

Calculate the likelihood of bankroll depletion (Risk of Ruin)

compare_machine_efficiency

Compare two machines based on expected value or hourly yield

See how to talk to your AI agent using Pachislot Expected Value Calculator.

What is the profitability of a machine that costs 1000 JPY per spin, pays out 30,000 JPY, and has a 1 in 319 jackpot probability, with an average spin time of 1.5 minutes?

The expected value per play is -4.39 JPY, and the projected hourly yield is -175.55 JPY.

If I have a 50,000 JPY bankroll, what is my risk of ruin for a machine with a 1000 JPY cost, 30,000 JPY payout, and 1/319 jackpot probability?

The calculated risk of ruin for your 50,000 JPY bankroll is 12.4%.

Which is better: a machine with 500 JPY cost and 15,000 JPY payout (1/200) or a machine with 1000 JPY cost and 35,000 JPY payout (1/350), comparing hourly yield?

The machine with a 1000 JPY cost and 35,000 JPY payout is better for hourly yield.

The hourly yield is determined by calculating how many spins occur in 60 minutes based on the average time per play, then multiplying that number by the expected value per play.

Related Connectors