Enemy Difficulty Curve Analyzer MCP Connector for Claude
A+Analyze enemy scaling and player progression to ensure smooth combat pacing.
This MCP server provides deterministic diagnostic tools for game designers to identify friction points in combat progression. Use analyze_combat_ratios to calculate the relationship between enemy threat and player power, detect_progression_anomalies to find difficulty spikes and smoothness scores, and evaluate_player_experience to quantify frustration and boss impact. It helps ensure that difficulty curves remain engaging rather than frustrating or boring.
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