Elemental Damage Matrix Calculator

Elemental Damage Matrix Calculator MCP Connector for Claude

A+

Calculate elemental effectiveness, combat cycles, and balance metrics.

3 tools Official Updated Oct 1, 2026 Official Vinkius Partner

This MCP server provides a deterministic toolset for analyzing elemental combat systems. Use analyze_effectiveness to determine optimal elements against specific enemies and evaluate overall system balance. Use find_combat_cycles to detect Rock-Paper-Scissors patterns and identify_coverage to map elemental superiority. It is designed for game designers to identify overpowered or underpowered elements based on versatility scores.

combatelementsbalancemultipliersstrategy

3 tools expose this connector's capabilities to your AI agent.

analyze_effectiveness

Calculates specific combat outcomes and high-level balance metrics for a given set of elements, multipliers, and enemies

find_combat_cycles

Identifies circular relationships between elements (Rock-Paper-Scissors patterns)

identify_coverage

Generates a clear mapping of which elements are superior to others

See how to talk to your AI agent using Elemental Damage Matrix Calculator.

Calculate the effectiveness of Fire, Water, and Grass against a Dragon enemy.

The optimal element against the Dragon is Water with a combined effectiveness of 2.0.

Are there any combat cycles in this matrix?

Yes, the following cycles were found: ["Fire", "Grass", "Water"].

Which elements cover which others?

Fire covers Grass, Grass covers Water, and Water covers Fire.

You can use the `analyze_effectiveness` tool. It will return the `optimalElementPerEnemy` which identifies the element with the highest combined multiplier against that enemy's types.

Related Connectors